Senior Game Designer • מTel Aviv
Game Designer and Creative Lead with 18 years of experience in systems design, game design, level design, and creative direction. I specialize in ideation, technical specifications, game design documentation, and building healthy, collaborative creative processes within design and development teams. I design elegant, playful game systems and mechanics, build detailed worlds, and write compelling narratives, merging systems design, world-building, and narrative design into rich, interactive possibility spaces that are genuinely fun to explore. My work spans prototyping, game balance, player experience design, and creative problem-solving across the full development lifecycle. I'm passionate about the creative process: learning from other designers and creatives, mentoring, collaborating cross-functionally with engineering, art, and production teams, and contributing my own expertise in game design and creative leadership to every project I take on.
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