Game Developer, Tools Engineer, Project Manager, Producer • from תל אביב-יפו
Game Developer with 5+ years of software engineering experience, transitioning from Senior Full Stack Leadership to Professional Game Development. Expert in Unity (C#), Godot, and Tooling Development. I leverage my background in scalable architecture and performance optimization to build robust gameplay systems and custom pipelines (e.g., Narrative Tools, Level Editors). Proven ability to lead cross-disciplinary teams and ship polished experiences under tight deadlines.
Work opportunities • Project collaboration