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    Tomer NormanTN

    Tomer Norman

    Game Developer with 5+ years of software engineering experience, transitioning from Senior Full Stack Leadership to Professional Game Development. Expert in Unity (C#), Godot, and Tooling Development. I leverage my background in scalable architecture and performance optimization to build robust gameplay systems and custom pipelines (e.g., Narrative Tools, Level Editors). Proven ability to lead cross-disciplinary teams and ship polished experiences under tight deadlines.

    Joined January 2026
    Game Developer, Tools Engineer, Project Manager, ProducerRamat Gan
    Open to Work
    Open to Collaborate

    // Skills & Expertise

    Unity
    Godot
    WebGL
    Git
    Project Management
    C#
    JavaScript
    TypeScript
    Java
    Gdscript
    Go
    Hlsl

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    Jam Participant

    Participate in your first game jam

    Unlocked on:19 October 2026 at 08:51
    bronze

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